Motion Unbound

3D Animation

Project Objectives:
The objective of this project is to showcase my 3D animation skills by creating four unique transformations. The project will demonstrate my proficiency in modeling, texturing, and lighting in Blender, with final integration and refinement in After Effects, emphasizing both technical expertise and creativity.

Research & Ideation

This project began with researching human body movements to showcase my 3D animation skills. The final four animations were selected based on complexity and their ability to highlight both my technical and creative abilities.

3D Modelling

Each part of the animation was created in Blender, utilizing a variety of techniques such as modeling, geometry nodes, texturing, and lighting to bring the project to life.

Post Production

In the final stage, the four animations were compiled and integrated in After Effects. This process included compositing, as well as adding final touches such as the logo and other key elements to complete the piece.

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